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tj963

Try my game

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Hi, I''ve finally finished my first game. After a couple failed attemps, I stuck with it and finished this project to the point that I''m satisfied. It''s by no means a completed game content or artwise, but virtually all the functionality is there, though perhaps not displayed in the game. It''s a pokemon clone in a 2D isometric engine. Programmer art and not very good music (I''m learning) and if anybody wants the source for some reason, I can mail it to them. www.geocities.com/tj963b/Creature.zip P.S. There are four bytes of lost memory that I can''t track down so don''t run it too many times Tj963

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Just realized I forgot the controls so:
Arrow keys - move/select
X - Accept
Z - Cancel
Enter - Menu/Switch creatures and items

tj963

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Guest Anonymous Poster
It needs a one-press-escape-key.
Just some advice: "Pokemon-clone: No. No, no, no, no, no.

No."

Seriously. No.

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Hey I needed to do something graphically easy. Anyways, Klopper: There was a bug there that I fixed a few minutes after I posted and then re-uploaded it so it''ll work now.

tj963

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Good game, but geez, why a Pokemon clone? You could have made like a Metal Gear clone or something that I would want to keep around and play just to remind myself that there are still people out there making good games in the spirit of the Old Days.

Resist everyone

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Firstly, it''s my first game, not my first attempt. This is about the third incarnation of the engine. It took this long for me to be satisfied enough with it to actually make a game on top of it.

I only did a pokemon clone because it required almost no art (you can probaly see why) and because I had to add very little to the engine to turn it into a game. But yeah, I agree, I probably could have found a better idea...

tj963

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Didn''t even work for me. Just asked for fullscreen and crashed to the desktop.

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