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R3alTiMe

Problem moving a bmp across the screen, help :(

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Hey Im trying to move a small bmp arround the screen. Im loading it like that: image=auxDIBImageLoad("d:/project/ship.bmp"); And drawing it with this: glClear(GL_COLOR_BUFFER_BIT); glRasterPos2i(x,y); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelZoom(1,1); glDrawPixels(image->sizeX,image->sizeY,GL_RGB,GL_UNSIGNED_BYTE,image->data); Now when For example i click on Enter I want it to to move right (increasing x position): case 13: { x=200; glutPostRedisplay(); break;} thats inside the keyboard glut function. Now I checked if it DOES go to the Draw function and it does but it wont change the position of the bmp even in a bit . Anyone knows why?

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