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Vertex arrays or Display Lists?

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This may sound stupid to the guys who''ve been in this business longer... What''s faster, Vertex Arrays or Display Lists? SNAFU - Sitation normal; All fucked up

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depends on your data. for static data, display lists (or compiled vertex arrays) are likely to be faster. for dynamic data, vertex arrays are likely to be faster.

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Come to #directxdev IRC channel on AfterNET

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Thanks, I guess I''ll use Vertex Arrays for my Terrain then!

SNAFU - Sitation normal; All fucked up

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