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Back to Graphics and GPU Programming
Normalisation Question
Graphics and GPU Programming
Programming
Started by
CheeseMonger
July 23, 2002 07:39 PM
2
comments, last by
CheeseMonger
21 years, 9 months ago
CheeseMonger
198
Author
July 23, 2002 07:39 PM
If I calculate and normalise all of my surface normals manually, ( i.e. all normal vectors have a length of 1 when passed to glNormal ), is it neccesary to glEnable(GL_NORMALIZE) ? Cheers, - CheeseMonger
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- CheeseMonger
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Buzzy
312
July 23, 2002 09:44 PM
Nope.
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CheeseMonger
198
Author
July 24, 2002 02:10 PM
Cool.
- CheeseMonger
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- CheeseMonger
python_regious
929
July 24, 2002 06:17 PM
As long as you don''t glScale anything, then no.
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If at first you don't succeed, redefine success.
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