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Is it possible to use Anti-Aliasing with DirectDraw?

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Is it possible to use Anti-Aliasing with DirectDraw? If the answer is no, do you think I can use Direct3D to do 2D and then use anti-aliasing, so i''ll be able to advance non-integer number of pixels? Thanks - TeraZen

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In 2D, you can do it but not with hardware accelleration (which means, don''t)

You can use 3D to do 2D. There are many tutorials and articles about that. If your using DX8 look into ID3DXSprite.

Always remember, you''''re unique. Just like everyone else.

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