Archived

This topic is now archived and is closed to further replies.

blurring image with trasperent textures! help pls

This topic is 5624 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I mapped many (about 5-7) quads with texture on the same plane with everyone a little distorted so that if i make them more and more distordes with respect to one another they will look blurry. But the problem is when i use lighting and blend them the light on the quads seems to add up and look bad. How can i blend many quads so that the light doesn''t increase and still looks blurry. Or can u suggest any other methods to make blurry images? I used NeHe tutorial''s texture functions. I am working on generation of images through convex lens..thats why i need it!!! pls help if u can. The skremon is on his way.....

Share this post


Link to post
Share on other sites