MUD development

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10 comments, last by ahw 21 years, 8 months ago
quote:Original post by ahw
In fact, I was thinking specifically about how to encode the structure in a file, in a form that would allow users to reate their own areas simply. I was thinking of something like XML as it seems quite nice and natural, and open to expansions...


See the articles section of Skotos. Somewhere there''s an article on how Skotos integrated XML into their MUD server.

Also I recommend checking out LPMuds, especially DGD.
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Thanks again guys !

I downloaded Diku and Circle to have a look. It''s the kind of stuff I wanted to see, so that''s fine.
Also it''s what I feared, it''s all a big bunch of Roguelike style code. Add a feature and you have to add tons of stuff in a dozen of other .C files.
But anyway, it''s good to have something to have as a reference.
There is much thinking to do now



Sancte Isidore ora pro nobis !
-----------------------------Sancte Isidore ora pro nobis !

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