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Zealot

Coldet Library

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I was wondering if any body around here has used the coldet library for collision detection. It is my only hope, since I don''t have any clue how to do collision between triangles. If you have used it, was it easy enough to use, and was it fairly fast at doing it''s job? En taro Adun! Doom to all who threaten the homeworld! *Protoss Zealot - Starcraft*

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i have used coldet and it works fine.

was fast enough to do polygon-exact collision detection between spaceships with more than 10000 polys.

and its very easy to use.

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