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High level network library

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Guest Anonymous Poster
hawk might work. I''ll check it out.

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theres always anet(http://www.kegel.com/anet/)

its the library that activision used for many games, including battlezone and heavy gear 2. i heard its supposed to be a bit like directplay, except its portable to unix and macintosh. the code might need to be cleaned up, though, still worth a look

its released under the LGPL(same as hawknl)

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anet is only peer-to-peer whch is not wha im lookin for right now.

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I think that there''s HawkNLU coming when the persone behind hawk get''s it ready. It''s like portable DirectPlay in c language. Would be good

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http://code.jakobbieling.de
CNetworking2

doesnt seem to be as well known as others, but i have found it simple and very easy to use. Its organised in C++ classes and makes it easy to network as java.

for ordinary c programmers, there is also Networking - which is what CNetworking is built on.

For my game, im using cnetworking.

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Guest Anonymous Poster
Thanks for the time to post the link to cnetwork2. That 20 seconds of ur life was very helpful to me

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Guest Anonymous Poster
Thanks for the time to post the link to cnetwork2. That 20 seconds of ur life was very helpful to me

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