Mipmapping problems with moving texture coords

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0 comments, last by AIRmichael 21 years, 8 months ago
Hey, When I move the texture coords in realtime, mipmapping messes up, and the surface only has 1 colour. This doesnt happen on my voodoo 2 video card though. Does any 1 know how to fix this?
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nm, fixed it. It was some wrapping prob

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