Is this why my app is slow?

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9 comments, last by d000hg 21 years, 8 months ago
make sure you dont read from vram. thats slow. also that should not be a function. instead you should make the function handle generating the entire map for drawing. i assume the lock/unlock handles 1000s of vertices.

aslo try caching the vertices instead of rebuilding the entire list every frame. instead rebuild only the sections that need to be rebuilt.

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