DevIL equivalent for loading sound files?

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4 comments, last by TangentZ 21 years, 8 months ago
I''ve been thinking, wouldn''t it be great if there''s a library similar to DevIL (loading image files) to handle loading of sound files? DevIL simplifies the chores of loading PNG,JPG,BMP..etc into RGB values. So this "OpenSL" (sound library) would handle loading MP3,OGG,MOD,AU,WAV...etc into PCM values. This would complement very nicely with OpenAL, which needs external handling of file formats besides PCM wav. Does anyone know of such library? Is anyone working on it? Kami no Itte ga ore ni zettai naru!
神はサイコロを振らない!
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http://www.openal.org/ from the guys that made SDL!


/Please excuse my bad spelling - My native language is binary not english
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/Please excuse my bad spelling - My native language is binary not english|Visit meTake my advice - I don''t use it...
I think you misunderstand my question. I am already using
OpenAL. The problem is that I need a loader for each type
of audio file format. Just like loading image files (PCX,
JPG, BMP, PNG...etc), I need to load MP3, OGG, AU, WAV...etc
and feed OpenAL the raw PCM wave...

So something like DevIL, which can load many types of
images, would be nice. But for sound files.


Kami no Itte ga ore ni zettai naru!
神はサイコロを振らない!
well do you already have the codes for each seperate?
else you can be the one making the first multi loader!

sometimes it''s good to "lay the first hand" on something

no offend m8

Greetz
No offence taken.

I just thought I should check before "reinventing the wheel"
and save myself some work.


Kami no Itte ga ore ni zettai naru!
神はサイコロを振らない!
well i guess if there is nothing to find you can at least take away others their time spending on it by releasing it public ( i am not trying to hint cause i still am a weenie opengl programmer on some parts so i need to work on that more before going on :-))

GREetZ

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