direct play
i am farmiliar with directX but still largely ignorant
in a several-clients-to-one-server setup, how does each client set up a UDP connection with the server, how does the server recieve them, and how does a client talk to the server?
no fancy stuff, i just want the api to say "hey, userX sent Y bytes of data. here it is"
[edited by - walkingcarcass on July 31, 2002 7:13:37 AM]
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