• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Archived

This topic is now archived and is closed to further replies.

kill

[java] good java tools?

14 posts in this topic

Hi. I downloaded sun''s SDK... It''s great, but it''s extremely annoying to manage all the stuff through DOS prompt. Can someone give me a URL to a (prefferably free) good tool I could use, that would manage workspaces, run the compiler, etc... Thanks.
0

Share this post


Link to post
Share on other sites
make batch files. or shell scripts if you''re on *n*x. What do you mean by "manage all the stuff" The only thing I do is
javac something.something
and
java something

ususally I have 2 dos windows open and I just alternate between them hittiing F3 to re-enter the last line.
0

Share this post


Link to post
Share on other sites
Don''t you use doskey? Just hit up to scroll through your stuff. Does anyone know if Win95 has tab competion like NT? Man, that was sweet. Just like unix.

Anyways, anyone try Forte for Java? Is that Java Workshop 3? I tried it but it was so slow that I just went back to my trusty text editor. Didn''t know java could be so slow. Too bad cause it''s such a good IDE...
0

Share this post


Link to post
Share on other sites
Sun Forte is great for laying out applications but is generally a pig when it comes to managing resources. It crawls on my Celeron 450MHz with 128MB of RAM and a 20GB 7200RPM disk.

I switched back to JBuilder Foundation 3.5 after just a few hours of playing around with it. At least JBF supports the null layout manager :p which I can''t live without despite what people say about it. JBF is still slow when compared to say Visual Studio but it''s the best IDE available for Java at the moment. It does seem to have a bug when it comes to aligning braces though. But nothing''s perfect =)


0

Share this post


Link to post
Share on other sites
I generally use netbeans X2 for laying out aplications and GUIs, but for other types of programming it''s PFE32.
0

Share this post


Link to post
Share on other sites
Great. Is it any better than JB3 native windows ? And do you think it is extensible enough to make it work with the Kiev language/compiler ?

Thanks in advance,
David
0

Share this post


Link to post
Share on other sites
Symantic Visual Cafe 3.0 is downloable from the net. The trial version there is a full version (with time limit).

Contains an efficent native code compiler. (Yummy!)


B.Sc. Jacob Marner
Graduate Student of Computer Science, The University of Copenhagen, Denmark.
http://fp.image.dk/fpelisjac/rolemaker/


0

Share this post


Link to post
Share on other sites
Forte and Netbeans are now one product owned by Sun (called Forte for Java). Sun sees it as becoming the standard IDE for Java development. We use it here at work, and it''s a very nice tool. It does use resources, though. Our systems all have 256MB of RAM and dual PIII 450MHz processors, running either Windows NT4 or Windows 2000.

If you try running it on a single processor system, Forte definitely slows down considerably. But on our systems, it runs just fine -- no complaints.

Best part about it is that the Community edition is free, yet it''s a full-featured IDE with pluggable JDK support, a built-in debugger, a nice project & file management scheme, and an excellent updating mechanism.

You can find out more about it (& download it) here:

http://www.sun.com/forte/ffj/ce/index.html


0

Share this post


Link to post
Share on other sites
I don''t use an IDE at the moment (I suppose I will need one once I begin working on large projects), so if all you really need to do is not have to fool with DOS then check out [URL=www.ultraedit.com]Ultra Edit[/URL]. It''s basically a beefed up notepad that''s designed for programmers and web coders. It supports syntax coloring for any language because you just feed it a word list (and there''s hundreds for literally every programming/scripting language out there) and a bunch of other stuff and you can have it run DOS commands on your files, and when I type in java functions it can figure out what my functions are and creates a function list in a small window and. I have it set up so all I have to do is push one of two buttons and it''ll either compile the code or execute it.
0

Share this post


Link to post
Share on other sites
With forte, do you think that upping my RAM from 64MB to 192 megs will make it run decently? (celeron 433)

Or am I basically SOL as far as speed in Forte is concerned?
0

Share this post


Link to post
Share on other sites
More RAM will definitely help. It''s free, so download it & give it a shot. I would also recommend using Windows NT4 or Windows 2000 as opposed to any Windows 9X variant, it''ll be much more stable. On the other hand, since Forte''s written in Java, you could run it on Linux, too... haven''t ever tried that.
0

Share this post


Link to post
Share on other sites