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Xolution

Back sides of 3d object showing through

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I have a spinning cube and I can see the back sides through it... I know that''s not terribly indepth, but I don''t really know how to describe it anymore. How can I fix this?

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glCullFace(GL_BACK);

If that doesn''t work, glDisable(GL_CULL_FACE);

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Where''d the engine go? Where''d it go? Aaaaaah!!
MSN: nmaster42@hotmail.com, AIM: LockePick42, ICQ: 74128155

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