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CinPhrea

LoadTGA

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Noob here, sorry if i sound dumb well i have been programming for a like a year (on and off)in mvc++ and i decided it was time to learn some openGL. i wanted to get some models into some of my stuff and i ran into a prob... i didnt know how to load models in went to nehe and didnt like their tut. mete pointed me here and i noticed that the tut here makes more scence, BUT when i try to compile it says that the LoadTGA is a undeclared identifier. pfff dumb compiler i have the tga.h and cpp i really have no clue why it would say something this silly. anyone have any ideas i would aprecate it

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--------------------Configuration: Lesson31 - Win32 Debug--------------------
Linking...
Lesson31.obj : error LNK2001: unresolved external symbol "bool __cdecl LoadTGA(struct Texture *,char *)" (?LoadTGA@@YA_NPAUTexture@@PAD@Z)
Debug/Lesson31.exe : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.

Lesson31.exe - 2 error(s), 0 warning(s)

thats what it actually says and i have no idea what to do? please help me

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ill check that right away...after i get some sleep rather. just got done with a lan and im fricken tired as hell. thanks for ideas

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told ya ima noob. i actually checked to see that all the files were in the projected before you said that :D well one wasnt donno why. guess who can compile the code now thanks guys

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