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studio max rotation

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ei does anyone here know how studio max does it''s rotation? cause when i input a 90 degree rotation on y then follow it with a 90 degree rotation on z, a value appears on my x-axis textbox stating a 177 degree rotation on x and leaving my z-axis textbox a zero? This might help me in figuring out why when i rotate my object by x and then by z, then i would like it to return to it''s original position by rotating x then z again, it does not return to it''s original orientation. much thanks jm

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Funny that you ask about this... I just started reading a few things about whats called "Gimbal Lock" and I can't really figure it out... but I'm pretty decently sure that the problem that you're describing has something to do with that

EDIT: Oh yeah and here is a link that I was just reading that I believe will answer your question about 3DS Max: EularQuats

[edited by - TempusElf on August 12, 2002 1:42:28 PM]

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