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A-Train, Railroad Tycoon and the like..

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Ok.. I am trying to wrap my head around the best way to manage a game of the above type. I have posted several entries this week, asking various questions on program design, mainly efficiency. Now I think I have the basics of a working design down, and would like to know if any other people have actually tried to approach this sort of game, as its not something I see a lot about. I know I want to update all the game objects each cycle, want to check their positions, collisions etc, but I don''t think that putting all game objects into one management class will help, and was just wondering how you guys (if any of you) approach this. Now my ideas are starting to get a little more formulated I thought I might as well ask this question... Thank-you for your time

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