Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Allgegro and matrices

This topic is 6767 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

My Problem is that I want to use a Matrix in my allegro code, (in this case the rotate matrix). I just dont have an idea how I can make this work cause the allegro documentation tells my about the different matrices but not how to use them in my code... I would be pleased if somebody could give me at least a hint or a small (easy to understand) code sample. THANX

Share this post

Link to post
Share on other sites
Have a look in the examples directory of your Allegro distribution.

Also search out a general tutorial on 3D, like Zed3D. This and other docs are linked to from the Allegro site at http://www.sunsite.dk/allegro/

=> Arfa <=

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!