Archived

This topic is now archived and is closed to further replies.

Unix SDK?

This topic is 5591 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Everything you need should be in /usr/include and /usr/lib, at least as far as the system API is concerned. Of course, if you want to use a GUI toolkit, you may have to install it. Straight X11 programming is ... interesting.

Documents [ GDNet | MSDN | STL | OpenGL | Formats | RTFM | Asking Smart Questions ]
C++ Stuff [ MinGW | Loki | SDL | Boost. | STLport | FLTK | ACCU Recommended Books ]

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
quote:
Original post by CmndrM
gcc more or less sucks (at least the <=2.95 versions), but it IS the standard, so that''s what you gotta use.


If this isn''t flamebait, I don''t know what it is .

I''m a big fan of GCC, mainly because I believe that standard compliant compilers are a Good Thing. However, I''ll try to ignore this .

Share this post


Link to post
Share on other sites
Guest Anonymous Poster
For new projects, use GCC 3.2

For compiling all programs on any given system, GCC 2.9.x is the only thing guaranteed to work.(well, it''s not really guaranteed, but you get the idea)

Share this post


Link to post
Share on other sites
quote:
Original post by AlekM
If you want to do GUI development, look into using QT from
TrollTech. I''ve been using this for about 6 months and I find it easy to learn and use.

There are many GUI toolkits: Qt (we don''t capitalize the T ) as you have mentioned; Gtk; whatever the hell AfterSTEP is built on...

I personally dislike the fact that you have to run your Qt code through moc prior to "regular" compiling and linking, but it''s a small price to pay. I believe there''s also WxWindows or so, which is also cross-platform.

Share this post


Link to post
Share on other sites