Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

IvanGG

Why IDirectDrawSurface7::Restore() returns OUT_OF_MEM?

This topic is 5878 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When I call Restore on one of my surfaces it returns DDERR_OUTOFMEM, but there is 25 MB free video mem. Is there any other reason for this eror code?

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!