Random Vectors In a nonuniform bounding box

Started by
9 comments, last by jhwc1138 21 years, 8 months ago
Yeah that''s true, it''s not a completely arbitary box. If you had the t values not all 0-1, but some could go to 2 for example then I htink you could do it. But I don''t know how you''d find these restrictions other than looking at it!


Read about my game, project #1
NEW (13th August): A new screenshot is up, plus diaries for week #3

John 3:16

This topic is closed to new replies.

Advertisement