Tut 1 w/o fullscreen
Is there example code anywhere on how to make an OpenGL window but without all the fullscreen checks and options etc in tut 1?
I just want a 400x400 static opengl window
I have gone through the code removing stuff and eventually got it to sort of work but its crazy
thanks in advance
Just a thought, dont take it as an insult:
Maybe you should get a better grasp of C++ before you rush into OGL. If you understand C++ then it is quite easy to figure out how to do this. I''m only saying this because for a long time I didn''t have a good enough grasp of C++ myself and I was just rushing into OGL, eventually I went back and learned C++ very well and it was worth it.
Maybe you should get a better grasp of C++ before you rush into OGL. If you understand C++ then it is quite easy to figure out how to do this. I''m only saying this because for a long time I didn''t have a good enough grasp of C++ myself and I was just rushing into OGL, eventually I went back and learned C++ very well and it was worth it.
I''d be willing to show you where you went wrong if you''d post your code, but the above poster is right: you really should learn C++/Win32 well enough to do this yourself. However, you have to learn somewhere, and there''s no better time than the present...
Later,
ZE.
//email me.//zealouselixir software.//msdn.//n00biez.//
miscellaneous links
Later,
ZE.
//email me.//zealouselixir software.//msdn.//n00biez.//
miscellaneous links
It''s chill
I don''t really take anything as an insult
I''m only posting because I want to learn, so any advice helps me out
Im currently reading a C++ book so I will continue reading that, but I actually just figured out what my problem before was and it works now :>
Thanks
I don''t really take anything as an insult
I''m only posting because I want to learn, so any advice helps me out
Im currently reading a C++ book so I will continue reading that, but I actually just figured out what my problem before was and it works now :>
Thanks
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