Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Headers in Headers?

This topic is 5843 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Is it safe to have headers in headers? Does it screw anything up? Basically, if I have this function here prototyped in a header (foo.h) void Foo(CClass Stuff); Is it safe to #include "cclass.h" inside of the foo.h header? What does it screw up / break? I''ve noticed that now I don''t have to include "cclass.h" inside of foo.cpp, because foo.h covers it. Is that okay? Am I just being paranoid?

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!