• Advertisement


This topic is now archived and is closed to further replies.

Rotation problem (another n00b question)

This topic is 5731 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

When I use the glRotatef function, the object in question always seems to rotate around the origin (center) of the scene, as opposed to an origin (pivot) point for the object - how do I set this, or is there some better method for rotation?

Share this post

Link to post
Share on other sites

  • Advertisement