Archived

This topic is now archived and is closed to further replies.

AeroBLASTER

Rotation problem (another n00b question)

Recommended Posts

When I use the glRotatef function, the object in question always seems to rotate around the origin (center) of the scene, as opposed to an origin (pivot) point for the object - how do I set this, or is there some better method for rotation?

Share this post


Link to post
Share on other sites
push
translate to where u want to rotate around
rotate
draw
pop

http://uk.geocities.com/sloppyturds/gotterdammerung.html

Share this post


Link to post
Share on other sites