DirectX tutorial 1 problem (lotta Qs)
theres these tutorials in the directX C++ SDK... im trying to do the first one where you build a FRIKIN WINDOW.
well, it doesnt tell you what includes you need.
the only fuction is INT WINAPI WinMain(blahblah).
so, does anybody know what i should include?
also, even though it specifically shows int in caps twice, should it be small?
out of curiousity, could i make a window with MFC and use that handle? would that be the same?
and i caught a missprint in the tutorial too. isnt that great?
they define a var named hInst as a parameter, but use hInstance in the code.
but that has a whole bunch of includes. how would i know which is the right one? i need to know. i dont want to just always include a whole bunch of includes hoping that one of them is the right one.
and sorry, now that i look at my post it looks bad. i didnt mean to appear so angry. i was trying for sarcastic.
i failed.
and sorry, now that i look at my post it looks bad. i didnt mean to appear so angry. i was trying for sarcastic.
i failed.
windows.h for most Windows structs/macros/functions/etc
The hackers must have gotten into the system through the hyperlink!!
Invader''s Realm
The hackers must have gotten into the system through the hyperlink!!
Invader''s Realm
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