Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

wombatvvv

Graphics questions

This topic is 5837 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''m just beginning to work with graphics - actually, I haven''t even started yet. I''ve got the C++ basics down using a free command line compiler, but I know next to nothing about Visual C++ and nothing at all about graphics and DirectX. I''ve downloaded and installed the DirectX SDK and cdxlib''s, but I''m having strange problems with the cdxlib''s (detailed in another post). Should I just try and use program DirectX stuff without the use of an "interfacing" set of libraries, such as the cdxlib''s? Is there another graphics package worth looking at? Any advice appreciated. Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Hi! I''m facing the same situtation...
I downloaded SDL from libsdl.org and I really like it, so much easier than DirectDraw.
Get it and at least 2 tutorials here on GameDev(articles&resources). It''s pretty simple...

Share this post


Link to post
Share on other sites
Just to let you know of all the options, there is also openGL. I personally found it easier than DX and its possible to start using it with little or no knowledge of windows programming (GLUT library). It supports both 3D and 2D, but i think its mostly used for 3D (just like DX).

SporadicFire.

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!