car race
how about start coding and deal with problems as they show up? like, start doing the stuff u know how to do, and then like, if u dont know how to make ur car rotate or whatever then u read a tutorial on rotation...at least thats how i would do it
/dan
/dan
Check out this link to a site with a great article on car physics for racing games:
http://home.planet.nl/~monstrous
http://home.planet.nl/~monstrous
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