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Yanroy

Local machine IP address with Winsock

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As the subject suggests, I''m trying to figure out the IP of the local machine. I''ve figured out how to get the host name, but I can''t seem to resolve it to an IP without crashing Any way to get just the IP? Thanks. --------------------

You are not a real programmer until you end all your sentences with semicolons; (c) 2000 ROAD Programming
You are unique. Just like everybody else.
"Mechanical engineers design weapons; civil engineers design targets."
"Sensitivity is adjustable, so you can set it to detect elephants and other small creatures." -- Product Description for a vibration sensor

Yanroy@usa.com

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try this:


  
#include <iostream>

#include <windows.h>

using namespace std;
#pragma comment(lib,"ws2_32.lib")
void main()
{
WSADATA wsData;
::WSAStartup(MAKEWORD(2,2),&wsData);
char name[512];
::gethostname(name,512);
hostent* phost = ::gethostbyname(name);
sockaddr_in addr;
::memset(&addr,0,sizeof(addr));
::memcpy(&(addr.sin_addr.s_addr),phost->h_addr,4);
char* ip = ::inet_ntoa(addr.sin_addr);
cout << name << ", ip: " << ip << endl;
::WSACleanup();
}

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Thanks for the quick reply. Ok, I tried that and it crashes It is very similar to the code I myself wrote. Did I mention I''m writing this app for Windows Pocket PC 2000/2002? I''m not sure if that''ll make a difference... any other ideas?

--------------------


You are not a real programmer until you end all your sentences with semicolons; (c) 2000 ROAD Programming

You are unique. Just like everybody else.

"Mechanical engineers design weapons; civil engineers design targets."
"Sensitivity is adjustable, so you can set it to detect elephants and other small creatures." -- Product Description for a vibration sensor

Yanroy@usa.com

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well, shit. that would have helped The above''ll work for full-blown Windows. I have NO idea how to go about it on a pocketPC

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