another problem that i forgot to ask about; how do you load up different pages or parts of the GUI in the same window?
any help would greatly be apreiteiated.
[edited by - com on August 29, 2002 4:30:02 AM]
Text based Rpg
anyone at all can answer me that question?
anyway, ive been getting on with my interface but i have been struck by 2 errors that confuse me:
and my erros are:
Compiling...
window.cpp
C:\WINDOWS\Desktop\rpg\rpg\window.cpp(31) : error C2144: syntax error : missing '';'' before type ''void''
C:\WINDOWS\Desktop\rpg\rpg\window.cpp(31) : fatal error C1004: unexpected end of file found
Error executing cl.exe.
anyone who can help me plz?
thx in advance
anyway, ive been getting on with my interface but i have been struck by 2 errors that confuse me:
void PaintWindow(HDC hdc) //Line 31!!!!!{ // set our mapping mode as text. this means 1 logical unit = 1 pixel. SetMapMode(hdc, MM_TEXT); // this function will draw the bitmap without stretching. /*BitBlt(hdc, 0, 0, g_iScreenWidth, g_iScreenHeight, g_hDCBitmap, 0, 0, SRCCOPY); */ // this function will stretch the bitmap so that it fits in the window. StretchBlt(hdc, 0, 0, g_iScreenWidth, g_iScreenHeight, g_hDCBitmap, 0, 0, g_iBitmapWidth, g_iBitmapHeight, SRCCOPY); //now we will add our buttons to the window. HBRUSH create = CreatePatternBrush("create.bmp"); HPEN yellowpen = CreatePen(PS_SOLID, 1, RGB(255,255,0)); //created a brush with a image fill and a yellow pen. HBRUSH oldbrush = SelectObject(hdc, (HBRUSH)create); HPEN oldpen = (HPEN)SelectObject(hdc, (HPEN)yellowpen); Rectangle(hdc, randomrect.left, randomrect.top, randomrect.right, randomrect.bottom); }
and my erros are:
Compiling...
window.cpp
C:\WINDOWS\Desktop\rpg\rpg\window.cpp(31) : error C2144: syntax error : missing '';'' before type ''void''
C:\WINDOWS\Desktop\rpg\rpg\window.cpp(31) : fatal error C1004: unexpected end of file found
Error executing cl.exe.
anyone who can help me plz?
thx in advance
I bet you have included a header with a syntax error in it just before line 31.
I''ll wager it''s a class or a struct definition without a semicolon at the end.
Do I win five pounds?
"Most people think, great God will come from the sky, take away everything, and make everybody feel high" - Bob Marley
I''ll wager it''s a class or a struct definition without a semicolon at the end.
Do I win five pounds?
"Most people think, great God will come from the sky, take away everything, and make everybody feel high" - Bob Marley
wrong u lose, no headers are included yet.....
well only windows.h anyway
[edited by - com on August 29, 2002 1:12:38 PM]
well only windows.h anyway
[edited by - com on August 29, 2002 1:12:38 PM]
Post the source from line 1 to 31 and I might be able to help you.
Check line 30 though, it''s probably missing a semicolon.
Check line 30 though, it''s probably missing a semicolon.
quote:Original post by Ivyn
*ahem* Why are you using OpenGL to create a text-based game? With all due respect that''s like dispatching an F-16 to take out a caterpillar... get the picture?
I found that very funny.
yours truly,
evil sausage
True never underestimate the caterpillar it might change and fly way and then the f-17 will have a hard time hitting that moving target
Kind of like dispatching an f-15 to take out a tent in the middle of the desert! How absurd!
Oh wait.
[My site|SGI STL|Bjarne FAQ|C++ FAQ Lite|MSDN|Jargon]
Ripped off from various people
Oh wait.
[My site|SGI STL|Bjarne FAQ|C++ FAQ Lite|MSDN|Jargon]
Ripped off from various people
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