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difference b/w vga & agp(how to program vga).

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hi, can any one explain me the difference b/w vga & agp in detail.i am also learning assembly(for dos),so will it be good for me to program vga for making graphics? or should i use libraries like opengl or directx? i also don''t understand that how and in which languages the libraries like opengl and directx are written?i am very much interested in developing a simple graphics lib of my own for the purpose of learning in assembly.if any one out there can help please reply.if u know some site also tell me that

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vga is an old graphics standard (256 colors and 640*480 resolution i think)...

agp (accelerated graphics port) is the slot on the mainboard where your graphics board fits in.

to learn stuff like assembly graphics programming for the good old dos mode is never wrong. but you have to decide which goal you want to achive. if you want to make state of the art graphics applications/demos whatever you should learn directx or opengl.

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