• Advertisement


This topic is now archived and is closed to further replies.

Vector transformation

This topic is 5681 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, i have a vector called lightPos(0.0, 1.0, 1.0) in world space, my objects are translated by -lightPos and then they are drawn, so the light stays on the origin(0.0, 0.0, 0.0) and the objects on -lightPos, now, how can i transform lightPos to object space ? Thanks a lot, bye

Share this post

Link to post
Share on other sites

  • Advertisement