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_Rambo_

Vector transformation

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Hi, i have a vector called lightPos(0.0, 1.0, 1.0) in world space, my objects are translated by -lightPos and then they are drawn, so the light stays on the origin(0.0, 0.0, 0.0) and the objects on -lightPos, now, how can i transform lightPos to object space ? Thanks a lot, bye

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