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Need Advice (3d library for linux c++)

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I'm looking to write a 3d game for Linux, however I would like to be able to port it to Windows as well (since this would give me a much larger user base). I've been trying to find info about various 3d libraries/engines online, but haven't been met with a great deal of success. So I'm looking for advice as to which libraries are good to use and not too difficult to understand. One that is a wrapper for OpenGL would be excellent. Oh, and I'm using the gnu c++ compiler. [edited by - Cloral on August 29, 2002 11:42:35 PM]

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