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"PAUSE" with DirectX Audio 8

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How can i make a "PAUSE" with DirectX Audio 8 (like in Media Player, winamp,...) ? I want to stop a sound when i want. And after, i want to continue to play my sound exactely in the position i have stopped it. Because if i use the "IDirectMusicPerformance8:laySegment" method after "IDirectMusicPerformance8::Stop", the sound is played again from the beginning. Thanks.

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