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Why the following code doesn''t work? #include #include (...) D3DVECTOR p1 = D3DVECTOR( 0.0f, 3.0f, 0.0f); m_pvTriangleVertices[0] = D3DVERTEX(p1, vNormal, 0, 0); This produces the error below: ''_D3DVECTOR::_D3DVECTOR'' : no overloaded function takes 3 parameters ''_D3DVERTEX::_D3DVERTEX'' : no overloaded function takes 4 parameters I am using DirectX 6.1 SDK I am getting crazy with this error! Thanks

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