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TheShadow

CHanging to Graphics Mode

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I''m new at graphic programming so i wanted to know how could i reach the graphics mode without using DX or OPENGL... maybe some ASM code inside c++ or something...

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Since when did webster define sourcode as a link to msdn ?

if anybody could put a link to a real example or real sourcecode it would be appretiated

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Here for the documentation (all you really need). Or here to find examples...

EDIT: Also note that with Windows there isn't really a "graphics mode". You can change your resolution and color depth, but you still use the Windows GDI to access the display driver (if you do not wish to use OGL/DX). You might be able to, on versions of Windows that do not have a HAL, make specific calls to the video card in assembler, but not reliably across all versions of Windows...

[edited by - SilentReaper on September 1, 2002 1:04:08 AM]

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You could try DOS, and otherwise SDL, with SDL (search google for it) you can go fullscreen or windowed and change the window size, or the resolution and colordepth in fullscreen at will.

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Why exactly do you need ''source code'' to a single function call?



Gyzmo
==============================
"Well is the world standard" - The Alchemist
"Not in Canada!" - jonnyfish

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