All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
32
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to General and Gameplay Programming
CHanging to Graphics Mode
General and Gameplay Programming
Programming
Started by
TheShadow
August 31, 2002 09:29 PM
9
comments, last by
TheShadow
21 years, 7 months ago
Prev
1
2
(current)
TheShadow
122
Author
September 01, 2002 11:30 AM
Cause I want a working one... no chomped up code like in MSDN. And Im looking for DOS type of video mode
Cancel
Save
Mecha Engineer (Making Real Humanoid Suits)
Prev
1
2
(current)
This topic is closed to new replies.
Advertisement
Popular Topics
How do you manage yourself and your time as years pass on?
GDNet Lounge
Too many managers?
General and Gameplay Programming
Do your part to stop global warming and climate change
GDNet Lounge
C++ how do you use dependency injection?
For Beginners
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
Advertisement
Recommended Tutorials
I Have a Game Idea!
Game Design and Theory
Quake Hidden Surface Removal
Graphics and GPU Programming
Maintenance-free Enum to String in Pure C++ with "Better Enums"
Engines and Middleware
Design of an Indie Action Game
Game Design and Theory
Working Nowhere and Everywhere
Business and Law
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top