Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

omega arts

OpenGL LightWave to OpenGl

This topic is 5829 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am currently making a simple game enigine and i would like it if anyone knows how are where to find out how to load a LightWave object into OpenGL like documentions/tutorials etc. thx for any help with this.

Share this post


Link to post
Share on other sites
Advertisement
Here is the lightwave object file format:

http://www.lightwave3d.com/developer/75lwsdk/docs/filefmts/lwo2.html

It is a very simplistic and standard file format. I imagine it would be no trouble to extract the faces/points/uv coords within your own program.

[edited by - spiffgq on September 1, 2002 4:38:09 PM]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!