Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


DirectPlay8 EnumHosts in Win98

This topic is 5796 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Can anybody help me with the following problem? :- I have been using Directx 8.1 (specifically DirectPlay) to develop network functionality for my game. I am using VB for this and have gone for the client/server approach. The problem I am having is that when I call EnumHosts from a Win98 client, the EnumHostsQuery event on the Server doesn''t fire, and as such I am unable to establish a connection. When using my Win2000 and WinXP clients the EnumHostsQuery event is fired, but when using either of my Win 98 clients the event doesn''t fire. I have tried running both the client and server applications on the same Win98 machine but the event is still not fired. Therefore it''s not the network connection at fault. As I also stated, this only happens on BOTH my Win98 machine so looks operating system specific rather than machine specific. I have tried installing DirectX 8.1 on one of the Win98 clients but no good. If it helps the SimpleServer and SimpleClient sample applications bundled by Microsoft with DirectX also seem to have the same problem, so perhaps not my code at fault either! Sorry for the long post, but has anyone ever experienced this?

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!