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textures format

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I''m programming a 3d engine and I''d like to know what format is the best for use as textures: jpg, bmp, tga, ... ?????? Thanks and sorry for my poor english

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Different formats have different pros and cons.

Very small files, but lower quality. No alpha channel.

Big files, but full quality.

Big fies, full quality, and an alpha channel can be present.

Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions

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