#define WIN32_LEAN_AND_MEAN
#include <string>
#include <vector>
#include <windows.h>
#include "resource.h"
#include "main.h"
#include "General.h"
#include "Player.h"
std::string str;
using namespace std;
const char g_szClassName[] = "myWindowClass";
WNDPROC lpfnOldWndProc;
GENERAL General;
vector<PLAYER> vPlayers;
vPlayers.reserve(6);
//more code....
player.cpp
#include "Player.h"
PLAYER::PLAYER()
{
name.reserve(15);
cash = 500;
}
PLAYER::~PLAYER()
{
}
player.h
#ifndef PLAYER_H
#define PLAYER_H
#include <vector>
using namespace std;
class PLAYER
{
public:
PLAYER();
int cash;
vector<char> name;
~PLAYER();
private:
};
#endif
class vectors
I'm getting compiling errors on this code and I'm not sure why...
What I am trying to do is create a vector of number of players (an array of class objects that make up the number of players)
Then when the user inputs the number of players I can resize the vector to the correct size and then have an element in the vector for each player to hold his/her info...(name, cash on hand, etc...)
in my main.cpp
when I compile this code I get the following errors in the main.cpp on this line "vPlayers.reserve(6);"
d:\GDev\Cards\Ride2\main.cpp(17) : error C2143: syntax error : missing ';' before '.'
d:\GDev\Cards\Ride2\main.cpp(17) : error C2501: 'vPlayers' : missing storage-class or type specifiers
d:\GDev\Cards\Ride2\main.cpp(17) : error C2371: 'vPlayers' : redefinition; different basic types
Any reasons why? I'm sure it is a minor problem that I'm overlooking...
TIA
Triston
All the world's a stage...and I seem to fall off quite a bit.
[edited by - Triston on September 2, 2002 1:43:24 PM]
[edited by - Triston on September 2, 2002 1:44:29 PM]
You can't call functions like that (vPlayers.reserve(6)) outside of a function. You can either move the reserve call into a function (like in you actual main () function), or if the default PLAYER is all you want initially, you can call this form of vector::vector:
vector<PLAYERS> vPlayers (6); // initializes w/ 6 "blank" PLAYERS
Those 6 players will be constructed by the default PLAYER ctor.
[edited by - Stoffel on September 2, 2002 1:55:25 PM]
vector<PLAYERS> vPlayers (6); // initializes w/ 6 "blank" PLAYERS
Those 6 players will be constructed by the default PLAYER ctor.
[edited by - Stoffel on September 2, 2002 1:55:25 PM]
This topic is closed to new replies.
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