OpenAL

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20 comments, last by BIOSME 21 years, 7 months ago
I don''t think that DirectX has redical changes in every version.
Maybe some extra functions or easier ones.
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quote:Original post by weasalmongler
There is only 1 problem with OpenAL that I have found while using it, and that is that you can only have 32 different Sound sources playing at once MAXIMUM. That means if you have more than 32 sounds playing from different positions consecutively you will run into problems.

That''s only the Windows backend (because of limitations in DirectSound, DirectSound3D, and the Windows multimedia system according to the comments in the code). The other backends all have ''soft caps''. The *nix backend is set at 64 (after which a different mixing function is used), the Mac backend at 256 (after which I don''t know what happens), and the BeOS backend at 32 channels (but I don''t know how many sources).

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