This topic is now archived and is closed to further replies.

Qs with DirectDraw

This topic is 5575 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Sorry I forgot to complete my post. DirectX has backward compatibility so that any previous versions of DirectX are possible even if you only have the newest version. So yes, if you have DirectX 8.1, then you can use DirectDraw. But microsoft won''t be updating it any more so it might be better for the future to go to D3D. DirectDraw isn''t dead, it''s just completed for the hardware today.

My Site-My Tetris Clone w/Source
Come join us on IRC in #directxdev @

Share this post

Link to post
Share on other sites
Just to clarify things - yes, DirectDraw still exists, but you cannot use it AND DirectX Graphics 8+ interfaces. For instance, you cannot use DirectDraw to blit to a backbuffer and finish up by rendering D3D8 primitives. Only like version interfaces work with each other. So in the end, if you want to use DX Graphics (DX v8+), than no, you cannot use DirectDraw at the same time.

Jim Adams
Author, Programming Role-Playing Games with DirectX
and Focus On: Advanced Animation with DirectX

Share this post

Link to post
Share on other sites