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BlackScar

OpenGL Matrices in OpenGL

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Can anyone show me or have a page demonstrating Matrices in OpenGL? I know how to do it in D3D, but I don''t know where to start in OpenGL. Right now, I have everything moving around 0 0 0 (my camera), that works fine until you want to rotate a model. Then it goes around in a circle around the camera Can anyone aide my pain? Justin Eslinger

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Visit nehe.gamedev.net It''s the best OpenGL programming site I''ve found

Actually, I''m a beginner, but i did understand his tutorials at once.

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