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komi

About Copyrighting...

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Hey everyone, I was wondering if anybody knew the price of copyrighting a commercial game and company. Is there a place on the web you can get a copyright license? Or do you have to see a laywer? Anways, thanks. Eric

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Run, don''t walk, here and buy this book.

There''s more misinformation out there than you can shake a stick at, and the free information you''ll get on a discussion group is invariably worth every penny. Copyrights are easy and cheap to do. You''ve just gotta do it right, or it''ll bite you later.

Stop reading this. Go!

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Remember, your work is technically copyrighted as soon as you create it. This book is about the process of -registering- it, which only makes a difference in certain situations, but makes it substantially easier to press your case in those circumstances.

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Reminds me of my course in basic mechanics. Our professor stood in front of the class and proudly announced "This is your textbook. I''ve written it, you get it for free, and you get what you pay for."

Sadly enough, that book was replaced the year after, since it was among the worst books we''ve ever seen

Anyway, if you want to know about the value of message-board information, check the thread on Hasbro.

A polar bear is a rectangular bear after a coordinate transform.

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Guest Anonymous Poster
any intellectual property is copyrighted as soon as you create it... the only thing you need to pay for is to register it... but that isn''t necessary most of the time.

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