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Pixel_Sticks

The tutorials at Cprogramming.com????

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I was browsing the tutorials on Cprogramming.com as well as other programming sites and i have noticed that they are always a lot shorter than what a book would have on the same subject in C++. I have seen many people recommend Cprogramming.com as a very good site to learn C++ instead of buying a book. My question is, could a person do all the tutorials at Cprogramming.com (21 of them) and then move onto OpenGL? I am of course assuming that everything the tutorial has to offer is understood. So if i understand all the tutorials will they be enough to provide a foundation to move onto OpenGL or D3D? thanks.

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Ya i assumed that it was possible but the tutorials just seem so small. I dont know C++ fully so i cant tell if they are leaving important information out or not.

anyone else have any comments?

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I have learned everything I know about C++, pascal, assembler and DirectX from tutorials on the internet. So I''d say that it should be possible to learn everything without a book. I have not seen the tutorials over at cprogramming.com, but if you feel like they are not enough you could always borrow a book on the library or do a search for other tutorials on google.com. Everything you need to move onto OGL or DX is to feel comfortable with C++ and if you are able to achieve that through tutorials that''s fine.



Real programmers don''''t document, if it was hard to write it should be hard to understand


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