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Restaurant levels

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I am currently creating my first 3D computer game using the old DOS version of Game Creation System(GCS). It''s a DOOM-type 3D game in which a hero must eliminate all the alien terrorists invading the world. The first level takes place in the underground army camp dungeon and the enemies in the level will be robots. The game is to have five levels, and will have no bosses. I am now creating a restaurant level which will include a bunch of aliens attacking the virtual university. I would like to know is that since I have played video games that contains restaurant levels, I need some answers what items or objects do they use for a game designer to put in the restaurant or a cafe level. One example is that a wrestling game for Playstation features a cafe where wrestlers attack each other with plates, brooms, and sink. Also could you give me a web site where I could download restaurant objects to put in to my created 3D game. Any help would be more appreciated.

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Guest Anonymous Poster
Go here for resurant equipment info:



<a href="http://www.holmancooking.com/products.html">Studies of Life</a>



=+ Loyalist Lives~

<a href="http://bobert1.home.mindspring.com/kybalion.html">Studies of Life</a>

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Guest Anonymous Poster
Whoops try this:

<A HREF="http://www.holmancooking.com/products.html">cooking Stuff</A>




I''m not good with this linking thing yet.

=+ Loyalist Lives~

<A HREF="http://bobert1.home.mindspring.com/kybalion.html">Studies of Life</A>

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Guest Anonymous Poster
Maybe visit a real cafeteria or restaurant for source material? If you asked nicely, they probably would be happy to show you around the kitchen area too.

Are you looking for weapons or just scenery?

What sort of style? 1950s diner, school cafeteria, formal restaurant?

JSwing

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