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3D File Formats - Which one?

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I''m making a 3d engine, and have stumbled upon a question I''d like answered. Which 3d file format should I use for it? I''d like one that just contains basically texture data, geometry, and maybe animations. Also, if you could point me to a reference on it, that would be helpful. (My engine is in Direct3D and will probably have a OpenGL version too)

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there''s a nice looking open file format, human understandable @ :

http://www.xglspec.org/



-* Sounds, music and story makes the difference between good and great games *-

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