Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

l99057j

Batching

This topic is 5759 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Could anyone suggest a really good article on batching? I understand the idea behind it. I''m just having a problem envisioning an implementation that touch the vertex/index buffers so often and still come out with a performance gain. I need a good, technical piece that will help me understand all that is going on behind the scenes. Thanks! LEJ

Share this post


Link to post
Share on other sites
Advertisement

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!