Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


openAL Buffers

This topic is 5745 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I know this isnt an openAL forum, but it seems to be the nearest one! Is it possible to query an actual buffer to find out if it is playing? I know it is possible to query a source, but as you cannot attach and play the same buffer to two different sources and play it at the same time, how do i know that if i attach a buffer and play the source, it will actually play? I dont fancy checking all my sources against all my buffers to see if the ID is being used! Cheers

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!